Technical Requirements
Ditto is a diverse screen mirroring and digital signage solution that works across multiple platforms. This page explains network and platform-specific requirements.
Ditto supports a number of receivers including Windows computers, Apple TVs and Chromecasts.
Ditto Windows Receiver
Windows 11 or Windows 10 required. Machines running these operating systems satisfy most Ditto receiver hardware demands.
For heavier usage such as 4K video digital signage or to screen mirror multiple devices simultaneously, we recommend more robust Windows hardware:
Ditto tvOS Receiver
Apple TV HD (tvOS 14 and later)
Apple TV 4K (tvOS 14 and later)
Apple TV Legacy - No Ditto tvOS app
Apple TV 2 (OS Version 4.4 and later)
Apple TV 3 (OS Version 4.4 and later)
*Apple TVs unable to run tvOS are limited in functionality
Chromecast
Chromecast 1
Chromecast 2
*Chromecast is limited in functionality
Bandwidth
Minimum of 1 Mb/s
Ditto Receiver and Ditto Connect Ports |
|
Ditto Connect / Receiver |
TCP Ports 55200, 55201, 55202, 55203, 55204 and 55205 |
Legacy Port Requirements |
|
AirPlay |
TCP: 7000, 7100, 47000, 5353 |
Google Cast |
TCP: 8008, 8009, 5353 |
Google Cast and AirPlay require a dynamically assigned TCP/UDP port between 49152-65535. |
Tips
OS version |
Windows 10 (1809) and later |
.NET version |
4.5.2 and later |
Min RAM |
4GB. 8GB recommended |
Min Processor |
Intel 7th Gen i3. Intel 7th Gen i5 recommended |
Min Graphics |
Direct X 11 |
Direct X 11.0 and Visual C++ Redistributable Modules are required. If the machine is missing these, Ditto is able to detect that, pull them down and install them on first launch.
OS version |
macOS 10.15 and later |
Min RAM |
4GB. 8GB recommended |
Min Processor |
Intel 7th Gen i3 minimum. Intel 7th Gen i5 recommended |
Audio Requirements |
Mac users who want to include audio must also install Ditto as it contains the necessary audio drivers. |
Supported Models
iOS / iPadOS Requirements
OS version |
iOS / iPadoOS 13 or later |
Android Requirements
OS version |
Android 8.0 or later |